We developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and bsexplore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about. "It's our hope that the [FF6] character designs should feel like how you 'remember' them..." So they had the four games decided, but when it comes to Commander, thats only half the equation WOTC also needed to figure out which characters would lead each deck

The deck also comes with a bunch of great equipment, like Behemoth Sledge and Champion's Helm, as well as the all new Summoning Materia which acts as both an equipment and a The Reality Chip for creatures
It has the promo logo and is numbered card 26 of Promo Set 2, meaning a lot more promo cards to come
However, if some of the cards featured in these starter decks look familiar, its probably because both packages include a few previously-released cards from The First Chapter and Rise of the Floodborn