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The ladder format is the biggest reason why Ancient Tomb fetches a heavy price tag
It may not be a simple case of summon and challenge, but rather collect, summon, buff, challenge, and recover
Punishing mechanics like Stax, land destruction, and certain forms of control can be very powerful but that ultimately doesnt matter if your friends kick you out of their homes and/or pods and refuse to play with you for making gameplay an absolute slog