He emphasized that the set was crafted with immense passion and that Wizards of the Coast hoped to exceed Final Fantasy fans expectations
Still, your opponent has to make sure they leave back two or more blockers against him, and if you make them do that, you're still getting a decent effect
Card choices prioritize how pieces interact with your commander and with each other (e.g., self-mill as draw, modal spells for double Kess value) instead of blindly jamming the usual staples

Orzhov Legendary Aristocrats | Commander | Abe Sargent Commander (1) 1 Ratadrabik of Urborg Creatures (27) 1 Arvad the Cursed 1 Ayli, the Eternal Pilgrim 1 Ao, the Dawn Sky 1 Athreos, God of Passage 1 Athreos, Shroud-Veiled 1 Bennie Bracks, Zoologist 1 Breena, the Demagogue 1 Burnished Hart 1 Elas il-Kor, Sadistic Pilgrim 1 Esper Sentinel 1 Gisa, Glorious Resurrector 1 God-Eternal Bontu 1 Kokusho, the Evening Star 1 Junji, the Midnight Sky 1 Luminous Broodmoth 1 Mikaeus, the Unhallowed 1 Moira, Urborg Haunt 1 Ravenous Chupacabra 1 Shadowheart, Dark Justicar 1 Shadrix Silverquill 1 Sheoldred, Whispering One 1 Solemn Simulacrum 1 Syr Konrad, the Grim 1 Teshar, Ancestor's Apostle 1 Yosei, the Morning Star 1 Yoshimaru, Ever Faithful 1 Zulaport Cutthroat Planeswalkers (2) 1 Ob Nixilis Reignited 1 Sorin, Grim Nemesis Instants (5) 1 Altar's Reap 1 Deadly Dispute 1 Generous Gift 1 Teferi's Protection 1 Utter End Sorceries (9) 1 Ambition's Cost 1 Ancient Craving 1 Damn 1 Night's Whisper 1 Read the Bones 1 Sign in Blood 1 Urza's Ruinous Blast 1 Vindicate 1 Wrath of God Enchantments (4) 1 Anointed Procession 1 Land Tax 1 Phyrexian Arena 1 Vampiric Rites And there we go
