Even at night, granting Haste to other creatures and only being +1/+1 over the daybound side isnt a big enough bonus for the mana youve invested
Strong card flow, no one cares about life loss in Commander, and you can add loyalty counters to your other 'walkers without pulling planeswalkers and then you can add in +1/+1 counters to your stuff and counters onto Helix Pinnacle to win and then poison on foes and then also -1/-1 on their stuff
So, even though the mechanic comes with a certain quantity of complexity to its name due to the decisions that it forces the player to take, I still think Evendo, Waking HavenEvendo, Waking Haven is so clearly powerful and synergistic with itself that it deserves the title
Additionally, when it was unveiled at MagicFest Richmond at long last, it was revealed to also contain in each pack a "playtest" card, which could be one among a very large list of cards that were never released and probably won't ever be in the future, either