Sauron, the Dark Lord is grossly powerful, but I figure having it in the 99 makes it much fairer, and it serves as a lightning rod for removal before my commander hits the battlefield
It needs 'three creature cards' buried above it, which is a facet that most sets don't do because the graveyard tends to be shuffled around a lot more as players check cards inside them, making the keeping track of graveyard order particularly difficult
Sure, you have to build your deck somewhat around being able to usefully play Upheaval but given that it is such a good counter to so many of the things going on in the cube, one of the very best safety buttons in the game, that it remains one of the most feared cards in cube
#3: Arabian Nights Mountain Arabian Nights, Magics first expansion, wasnt supposed to have any basic lands printed in it