They do cost two mana, but they often give you a much bigger discount over time, especially if youre trying to cast a lot of spells in a short time
The rest was just commentary, and you wouldn't want to leave home without one or leave the draft without a bare minimum of two, and hopefully more
The removal spells in Final Fantasy are just a little weaker and more expensive than were used to, or depend on synergies which make them unreliable
Cards Between $5-10 The Fire Crystal Sword of the Animist Three Visits Primeval Titan Yuna, Grand Summoner Dark Confidant The Wind Crystal Jodah, the Unifier Genji Glove Nibelheim Aflame Loran of the Third Path Cryptic Command Aettir and Priwen Walking Ballista Command Beacon Tifa, Martial Artist The Earth Crystal Reanimate Y'shtola Rhul Ultima Weapon Cards Between $10-15 Dark Ritual Isshin, Two Heavens as One Tymna the Weaver Azusa, Lost but Seeking Diabolic Intent Vial Smasher the Fierce Lightning, Army of One Summon: Knights of the Round Kinnan, Bonder Prodigy Starting Town Final Fantasy Promos, Alternate Art, and More Final Fantasy is chock-full of alternate versions, with most characters having two versions, 10 of them having three and Cid, Timeless Artificer having 15